paradox development studios造句

例句与造句

  1. It became Paradox Development Studio's fastest selling game.
  2. In January 2012, the company divided yet again into two companies, becoming Paradox Interactive and Paradox Development Studio.
  3. The image is placed in the infobox at the top of the article discussing Paradox Development Studio, a subject of public interest.
  4. In 2012, Paradox France was split away from Paradox Development Studio to work exclusively on games utilizing the AGE engine, with full autonomy.
  5. Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on Stellaris ".
  6. It's difficult to find paradox development studios in a sentence. 用paradox development studios造句挺难的
  7. ""'Victoria II " "'is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive.
  8. Paradox Interactive became the game publisher focused on PC games of various genres and Paradox Development Studio became the game development studio focused on grand strategy games.
  9. ""'Europa Universalis III " "'is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive.
  10. ""'Europa Universalis : Rome " "'is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive.
  11. Development of " Napoleon's Campaigns II " was shifted from being partially developed by Paradox Development Studio to being solely developed by them, utilizing the Clausewitz engine.
  12. ""'Sengoku : Way of the Warrior " "'is a grand strategy computer game developed by Paradox Development Studio and published by Paradox Interactive.
  13. ""'Europa Universalis IV " "'is a grand strategy video game in the " Europa Universalis " series, developed by Paradox Development Studio and published by Paradox Interactive.
  14. ""'Europa Universalis II " "'is a strategy computer game developed by Paradox Development Studio and published by Strategy First, based on world history spanning a timeline between 1419 through 1820.
  15. "The Art of War " was released in 2014 as an ebook companion alongside the Art of War DLC for Europa Universalis IV, a PC strategy game by Paradox Development Studios, with a forward by Thomas Johansson.
  16. He was the original designer of Europa Universalis as a board game that was published in 1993 by Azure Wish, before leading the adaptation of the hit game for PC in 2000 in collaboration with Target Games that became Paradox Development Studio, and then co-founding AGEod in 2005, that he subsequently merged with Paradox Interactive in December 2009.

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